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Speculative Development

I have to give a shout out to a great post by Robert Yang (one of the writers who inspired this blog), where he introduces the term “speculative development”. Robert is a game designer and he’s talking about an explorative, messy, joyful, rule-breaking approach to developing graphics and sounds for games… but I can’t think of a better phrase to describe Glitchpuke’s music-making!

http://www.blog.radiator.debacle.us/2015/02/we-are-drugs-speculative-dev-tools-and.html

Pushing processes past their limits, feeling the physicality and resistance of our materials, short-circuiting traditions – that’s what I want the band to be all about.

BTW, we’ll be doing some editing work this weekend to cut up the recording we made last year, and at the very start of March we’ll have a preview track or two up on our Soundcloud.

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